SCORES:

SIMILAR GAMES

Pokemon Rumble
Genre: Fighting
Publisher: Nintendo
Developer: Ambrella (Marigul)
Release: 25 November 2009
Genre: Fighting
Publisher: Nintendo
Developer: Ambrella (Marigul)
Release: 25 November 2009

Samurai Shodown Anthology
Genre: Fighting
Publisher: SNK Playmore
Developer: Terminal Reality
Release: 16 April 2009
Genre: Fighting
Publisher: SNK Playmore
Developer: Terminal Reality
Release: 16 April 2009
Fatal Fury Special Review
by Lucas M. Thomas - IGN.com | 09 March 2010 12:00After a year-long hiatus, the Neo Geo returns to the Virtual Console.
It's been over a year. The Virtual Console went without a new Neo Geo release in America for over a year -- the entire 12 months of 2009 were skipped over with zero fresh additions to the emulated SNK lineup. No new Metal Slugs, no new anything. That's a long while to wait. But the wait came to an end for NG fans last week, when the silence was finally broken by the release of what is, admittedly, a pretty solid way to announce the system's return to the spotlight -- Fatal Fury Special. This is a one-on-one fighting game from the SNK series that rivaled Capcom's domination of the genre in the early '90s, and, in addition to being a part of one of SNK's best fighting series, it's also one of the strongest individual installments within the Fatal Fury franchise. Fatal Fury Special isn't an entirely standalone sequel, but instead builds on the foundation of Fatal Fury 2 -- like Super Street Fighter IV is doing for the "ordinary" Street Fighter IV and countless other fighting games have done throughout the years, this is a special edition release that focuses more on adding depth than it does on making any drastic changes to the core gameplay. And that depth arrives in expected areas -- more characters, more stages and more moves.
Closing Comments
So, that's all been a bunch of words to say what you should have expected from the start -- that Fatal Fury Special, as a special edition of Fatal Fury 2, pretty much makes Fatal Fury 2 obsolete in the Wii Shop now. Perhaps that's the reason why the Neo Geo system took a break from Virtual Console releases all last year -- it gave the games that had already been released a bit of breathing room to sell, without being trumped by their later, superior sequels. Well, time's up, old games. The Neo's back, and it's time to buy again.
Supplied by IGN.com






