SCORES:

SIMILAR GAMES

Transformers: Cybertron Adventures
Genre: Action
Publisher: Activision
Developer: TBA
Release: 23 April 2010
Genre: Action
Publisher: Activision
Developer: TBA
Release: 23 April 2010

Sengoku Basara Samurai Heroes
Genre: Action
Publisher: Capcom
Developer: Capcom
Release: 21 April 2010
Genre: Action
Publisher: Capcom
Developer: Capcom
Release: 21 April 2010
Mega Man 4 Review
by Lucas M. Thomas - IGN.com | 23 April 2010 12:00The Blue Bomber's divisive fourth NES adventure is back on Virtual Console. Is it one of your favorites, or one of your least?
Opinion is split on Mega Man 4. To some, it's a solid sequel -- an excellent entry in Capcom's classic action series that helped push the franchise's gameplay to new heights. To others, it's a disappointment -- an installment that ranks among the least engaging of all the Blue Bomber's many adventures, with gameplay changes that only served to mess up a formula that wasn't broken to begin with. I can appreciate both points of view. But I'm going to side more with the second. Mega Man 4 is a great game, no doubt about that -- on its own, as a standalone, it's one of the best experiences the NES library can offer. But when you place it alongside its many sequels -- which is inevitable, since there are so many of them -- it fails to impress as much as they do. Its boss characters aren't as interesting, its array of acquirable weapons is totally forgettable and, overall, it's just never managed to stand out from the crowd as much as its hero's other 8-bit adventures. Capcom itself seems to have even recognized its relative shortcomings, way back with its original release -- because Mega Man 4 was released in America in January of 1992, and Mega Man 5 quickly followed in December of that same year. Just an example of the company's rampant sequelism at work? Maybe. Or maybe confidence in 4 was just never very high.
Closing Comments
If it seems I've gone a bit back and forth in my assessment of Mega Man 4 here, it's only because I have -- I've always sided with the camp that argues this particular sequel is one of Capcom's least likable, but it is still an 8-bit Mega Man game. And all of the 8-bit Mega Man games, on their own, are awesome experiences. If you've got the cash, I recommend the whole set -- there are six on sale in the Wii Shop right now, and each one's worth your Points.
To rank my recommendation and give some priority to your purchasing though, I will land on the opinion that out of the six now on sale in the Wii Shop, Mega Man's fourth adventure is probably the fifth best. You should check out 2, 3, 9 and 10 first before diving back into the '90s for this one. Though I expect many of the comments just below to disagree with that -- because if anything's sure about Mega Man 4, it's that opinion on it is always split.
Supplied by IGN.com







