
Guitar Hero 5
Genre: Music
Publisher: Activision Developer: Neversoft Entertainment
Publisher: Activision Developer: Neversoft Entertainment
Release Date(s): US: 2009-09-01
SCORES:

SIMILAR GAMES

Rock Revolution (with Drum Kit)
Genre: Music
Publisher: Konami
Developer: Zoe Mode
Release: 30 July 2009
Genre: Music
Publisher: Konami
Developer: Zoe Mode
Release: 30 July 2009
Guitar Hero 5 Hands-on
by Erik Brudvig - IGN.com | 07 August 2009 12:00The game that even your mother likes to play just got friendlier.
You may think you know all there is to know about Guitar Hero. You may have played each of the numerous entries to the franchise that Activision has put on store shelves over the past few years. You may think there's nothing more that can be done and that all new Guitar Hero tracks should simply be downloadable with no more retail releases. Neversoft and Activision are adding enough to Guitar Hero 5 that you might just have to change your tune, so you might want to hang on to that Guitar Hero: World Tour disc a little while longer.
First, a small announcement: Johnny Cash will be appearing in Guitar Hero 5 as a playable character.

Check out Johnny Cash in Guitar Hero 5.
Tim Riley, head of music licensing at Activision, had this to say about importing songs
"It's something we've wanted to do for a while now. They are separate licenses, so we need to go back and re-license previous content. So, songs from World Tour, songs from the download space, songs from Smash Hits that will technically work in Guitar Hero 5 and Band Hero had to be renegotiated...We didn't want to do it for a couple songs. We wanted to do it for a couple hundred songs. So we have a lot cleared and we're in the process of clearing a lot more."

Party Play makes it easier to simply play.
Check back with IGN Monday morning for the complete details on how importing songs into Guitar Hero 5 will work.
Of course, these new features are all just the supporting act. The music, and you playing it, is the main attraction. As we've previously written, Neversoft has taken pains to make Guitar Hero 5 much more accessible. Let's be frank. Just trying to hook up the full band kit, log in to your profiles, and start playing was a huge pain in the old behind in World Tour. With the new Party Play mode, which allows anybody to simply pick up a controller and start playing even in the midst of a song, the party at your house won't have to stop while people fiddle with controllers.
It's easy to overlook Party Play as a small addition, but this is something family friendly games like these have been in desperate need of. Simply grab a controller and you're in the game. If everyone quits, the game will just go back to playing through your songs. With your downloadable tracks and other imported tunes from past Guitar Hero games, that will make for one hefty jukebox.

Any combination of instruments can be used.
Up to 8 players can take part in these new competitive modes online. There's Do or Die, a game where you can strike out by missing three notes. Make it through the section without doing so and you'll get a point. Perfectionist awards points to the player who completes a section with the highest percentage of correct notes. Naturally, playing on a lower difficulty will make things a bit easier. Of course, then you have to deal with your friends mocking you. Streakers is a mode where points are awarded for putting together long strings of correct notes.

Prepare for new multiplayer modes.
The base gameplay of Guitar Hero hasn't seen any drastic changes. Think of this sequel as the refinement that the franchise really needed. It's streamlined and easier to get into since the days of Guitar Hero being a guitar-only game. Look for it in stores September 1.
Supplied by IGN.com







